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Sociedad Iberoamericana de Gráfica Digital 2025

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191: Immersive Sketching In Virtual Reality As A Design Process: An Experience In Campana's Park (brotas - Brazil)

This article investigates the potential of a blended creative design process that integrates analog, digital and virtual representations - freehand drawing, immersive digital sketching in virtual reality and 3D printing prototyping - in architectural education. The study consists of qualitative and experimental research, using the Design Science Research (DSR) methodology. The aim was to establish a creative cyclical protocol that considers observation, three-dimensional creation, prototyping and evaluation. To this end, a dissemination course was developed for undergraduate and postgraduate students, as well as professional architects. Structured in four meetings, the course proposed the design of an Incident Object to be placed in the pavilions at Campana’s Park, located in Brotas, Brazil. The activities resulted in a blended creative design process, with dynamic translations between modes of representation, contributing to spatial exploration, which is fundamental to teaching architectural design.

Simone Helena Tanoue Vizioli
simonehtv@usp.br
Universidade de São Paulo
Brazil

André Frota Contreras Faraco
frotafaraco@usp.br
Universidade de São Paulo
Brazil

Angélica Poon
angelicapoon@usp.br
Universidade de São Paulo
Brazil

Laura Hiilesmaa
laura.hiilesmaa@gmail.com
Universidade de São Paulo
Brazil

Débora Maria Svizzero Boni
boni.arquitetura@gmail.com
Universidade de São Paulo
Brazil

Francisco Ferreira Peppe
franciscoferreirapeppe@gmail.com
Arquiteto e Urbanista
Brazil

 


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