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221: Bioinspired Morpho-Generative System For Object Design: A Case Study On Phytolacca Dioica
The project proposes the design of a bioinspired morpho-generative system for industrial design, exploring the relationship between natural morphology and digital media. Developed as a thesis project at Universidad de Buenos Aires. The species Phytolacca dioica (ombú) was chosen as a reference, studying its morphogenetic structure to define parameters applicable to an algorithm developed in Grasshopper. This made it possible to simulate variable and customizable configurations in a simple and cost-effective way, using accessible materials and processes such as laser-cut cardboard and 3D printing. The system incorporates panelization and piece coding, optimizing manual assembly and transportation. The experience made it possible to demonstrate the potential of integrating nature, algorithms, and digital fabrication into object design, promoting a paradigm shift towards flexible, personalized, and replicable production models.
